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<bibitem type="C">   <ARLID>0397609</ARLID> <utime>20240103203125.2</utime><mtime>20131112235959.9</mtime>         <title language="eng" primary="1">Dynamic Texture Enlargement</title>  <specification> <page_count>8 s.</page_count> <media_type>E</media_type> </specification>   <serial><ARLID>cav_un_epca*0397608</ARLID><ISBN>978-80-223-3377-1</ISBN><ISSN>1335-5694</ISSN><title>Proceedings of the 29th  Spring conference on Computer Graphics (SCCG)</title><part_num/><part_title/><page_num>13-20</page_num><publisher><place>Bratislava</place><name>ACM, Comenius University</name><year>2013</year></publisher></serial>    <keyword>dynamic texture</keyword>   <keyword>texture enlargement</keyword>   <keyword>tile-based texture synthesis</keyword>    <author primary="1"> <ARLID>cav_un_auth*0101093</ARLID> <name1>Haindl</name1> <name2>Michal</name2> <full_dept language="cz">Rozpoznávání obrazu</full_dept> <full_dept language="eng">Department of Pattern Recognition</full_dept> <department language="cz">RO</department> <department language="eng">RO</department> <institution>UTIA-B</institution> <full_dept>Department of Pattern Recognition</full_dept>  <fullinstit>Ústav teorie informace a automatizace AV ČR, v. v. i.</fullinstit> </author> <author primary="0"> <ARLID>cav_un_auth*0295135</ARLID> <name1>Richtr</name1> <name2>Radek</name2> <full_dept language="cz">Rozpoznávání obrazu</full_dept> <full_dept>Department of Pattern Recognition</full_dept> <department language="cz">RO</department> <department>RO</department> <institution>UTIA-B</institution> <full_dept>Department of Pattern Recognition</full_dept>  <fullinstit>Ústav teorie informace a automatizace AV ČR, v. v. i.</fullinstit> </author>   <source> <url>http://library.utia.cas.cz/separaty/2013/RO/haindl-0397609.pdf</url> </source>        <cas_special> <project> <project_id>GA102/08/0593</project_id> <agency>GA ČR</agency> <ARLID>cav_un_auth*0239567</ARLID> </project> <project> <project_id>GAP103/11/0335</project_id> <agency>GA ČR</agency> <ARLID>cav_un_auth*0273627</ARLID> </project>  <abstract language="eng" primary="1">A simple  fast approach for dynamic texture synthesize that realistically matches given color  or multispectral texture appearance and respects its original optic flow is presented.  The method generalizes the prominent static double toroid-shaped texture modeling method   to the dynamic texture synthesis domain. The analytical part of the method  is based on optimal overlapping tiling and subsequent minimum boundary cut.  The optimal toroid-shaped dynamic texture  patches are created in each spatial and time dimension, respectively. The time dimension  tile border is  derived from the optical  flow of the modeled texture.  The toroid-shaped tiles are created in the analytical step which is completely  separated from the synthesis part. Thus the presented method is  extremely fast and  capable to enlarge a learned natural   dynamic texture spatially and temporally  in real-time.</abstract>  <action target="WRD"> <ARLID>cav_un_auth*0295136</ARLID> <name>29th Spring conference on Computer Graphics (SCCG)</name> <place>Smolenice castle</place> <dates>01.05.2013-03.05.2013</dates>  <country>SK</country> </action>    <reportyear>2014</reportyear>  <RIV>BD</RIV>      <num_of_auth>2</num_of_auth>  <presentation_type> PR </presentation_type> <inst_support> RVO:67985556 </inst_support>  <permalink>http://hdl.handle.net/11104/0225915</permalink>        <arlyear>2013</arlyear>       <unknown tag="mrcbU63"> cav_un_epca*0397608 Proceedings of the 29th  Spring conference on Computer Graphics (SCCG) 978-80-223-3377-1 1335-5694 13 20 Bratislava ACM, Comenius University 2013 </unknown> </cas_special> </bibitem>