<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet type="text/xsl" href="style/detail_T.xsl"?>
<bibitem type="C">   <ARLID>0411134</ARLID> <utime>20240103182304.4</utime><mtime>20060210235959.9</mtime>        <title language="eng" primary="1">Probabilistic neural network playing a simple game</title>  <publisher> <place>Florence</place> <name>University of Florence</name> <pub_time>2003</pub_time> </publisher> <specification> <page_count>7 s.</page_count> </specification>   <serial><title>Artificial Neural Networks in Pattern Recognition. Proceedings</title><part_num/><part_title/><page_num>132-138</page_num><editor><name1>Marinai</name1><name2>S.</name2></editor><editor><name1>Gori</name1><name2>M.</name2></editor></serial>    <keyword>probabilistic neural networks</keyword>   <keyword>finite mixtures</keyword>   <keyword>EM algorithm</keyword>    <author primary="1"> <ARLID>cav_un_auth*0101091</ARLID> <name1>Grim</name1> <name2>Jiří</name2> <institution>UTIA-B</institution> <full_dept>Department of Pattern Recognition</full_dept>  <fullinstit>Ústav teorie informace a automatizace AV ČR, v. v. i.</fullinstit> </author> <author primary="0"> <ARLID>cav_un_auth*0101197</ARLID> <name1>Somol</name1> <name2>Petr</name2> <institution>UTIA-B</institution> <full_dept>Department of Pattern Recognition</full_dept>  <fullinstit>Ústav teorie informace a automatizace AV ČR, v. v. i.</fullinstit> </author> <author primary="0"> <ARLID>cav_un_auth*0101182</ARLID> <name1>Pudil</name1> <name2>Pavel</name2> <institution>UTIA-B</institution> <full_dept>Department of Pattern Recognition</full_dept>  <fullinstit>Ústav teorie informace a automatizace AV ČR, v. v. i.</fullinstit> </author> <author primary="0"> <ARLID>cav_un_auth*0213065</ARLID> <name1>Just</name1> <name2>P.</name2> <country>CZ</country>  </author>     <COSATI>12B</COSATI> <COSATI>06D</COSATI>    <cas_special> <project> <project_id>GA402/01/0981</project_id> <agency>GA ČR</agency> <ARLID>cav_un_auth*0008962</ARLID> </project> <project> <project_id>GA402/03/1310</project_id> <agency>GA ČR</agency> <ARLID>cav_un_auth*0009030</ARLID> </project> <project> <project_id>KSK1019101</project_id> <agency>GA AV ČR</agency> <ARLID>cav_un_auth*0000219</ARLID> </project> <research> <research_id>CEZ:AV0Z1075907</research_id> </research>  <abstract language="eng" primary="1">The goal of the paper is to design a probabilistic neural network playing a simple two-player game "Tic-Tac-Toe". The game is considered as a problem of a repeating evaluation of preferences of possible moves. Assuming the probabilistic neural network in the role of the evaluation function we can solve the problem by estimating the probability distribution of advantageous moves. The unknown distribution is estimated in the form of a finite discrete mixture of product components by means of EM algorithm.</abstract>  <action target="WRD"> <ARLID>cav_un_auth*0213066</ARLID> <name>IAPR TC3 Workshop 2003 /1./</name> <place>Florence</place> <country>IT</country> <dates>12.09.2003-13.09.2003</dates>  </action>     <RIV>BB</RIV>   <department>RO</department>    <permalink>http://hdl.handle.net/11104/0131221</permalink>   <ID_orig>UTIA-B 20030121</ID_orig>     <arlyear>2003</arlyear>       <unknown tag="mrcbU10"> 2003 </unknown> <unknown tag="mrcbU10"> Florence University of Florence </unknown> <unknown tag="mrcbU63"> Artificial Neural Networks in Pattern Recognition. Proceedings 132 138 </unknown> <unknown tag="mrcbU67"> Marinai S. 340 </unknown> <unknown tag="mrcbU67"> Gori M. 340 </unknown> </cas_special> </bibitem>