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<bibitem type="K">   <ARLID>0411250</ARLID> <utime>20240103182312.9</utime><mtime>20060210235959.9</mtime>    <ISBN>80-86732-18-5</ISBN>         <title language="eng" primary="1">Multispectral texture segmentation</title> <part_num>1</part_num> <part_title>Mathematics and Computer Science.</part_title>  <publisher> <place>Praha</place> <name>MFF UK</name> <pub_time>2003</pub_time> </publisher> <specification> <page_count>5 s.</page_count> </specification>   <serial><title>WDS '03 Proceedings of Contributed Papers</title><part_num/><part_title/><page_num>221-225</page_num><editor><name1>Šafránková</name1><name2>J.</name2></editor></serial>    <keyword>texture</keyword>   <keyword>unsupervised segmentation</keyword>   <keyword>Markov random fields</keyword>    <author primary="1"> <ARLID>cav_un_auth*0101165</ARLID> <name1>Mikeš</name1> <name2>Stanislav</name2> <institution>UTIA-B</institution> <full_dept>Department of Pattern Recognition</full_dept>  <fullinstit>Ústav teorie informace a automatizace AV ČR, v. v. i.</fullinstit> </author> <author primary="0"> <ARLID>cav_un_auth*0101093</ARLID> <name1>Haindl</name1> <name2>Michal</name2> <institution>UTIA-B</institution> <full_dept>Department of Pattern Recognition</full_dept>  <fullinstit>Ústav teorie informace a automatizace AV ČR, v. v. i.</fullinstit> </author>     <COSATI>09K</COSATI>    <cas_special> <project> <project_id>IST-2001-34744</project_id> <agency>Commission EC</agency> <country>XE</country> <ARLID>cav_un_auth*0200688</ARLID> </project> <project> <project_id>IAA2075302</project_id> <agency>GA AV ČR</agency> <ARLID>cav_un_auth*0001801</ARLID> </project> <research> <research_id>CEZ:AV0Z1075907</research_id> </research>  <abstract language="eng" primary="1">An efficient and robust type of unsupervised multispectral texture segmentation method is presented. The algorithm starts with spectral factorization of an input multispectral texture image using the Karhunen-Loeve expansion. Monospectral factors of single texture patches are assumed to be modelled using a Gaussian Markov random field model. The texture segmentation is done by K-means algorithm in the Markov model parameter space evaluated for each pixel centered image window.</abstract>  <action target="CST"> <ARLID>cav_un_auth*0213138</ARLID> <name>Week of Doctoral Students 2003. WDS'03</name> <place>Praha</place> <country>CZ</country> <dates>10.06.2003-13.06.2003</dates>  </action>    <RIV>BD</RIV>   <department>RO</department>    <permalink>http://hdl.handle.net/11104/0131335</permalink>   <ID_orig>UTIA-B 20030237</ID_orig>     <arlyear>2003</arlyear>       <unknown tag="mrcbU10"> 2003 </unknown> <unknown tag="mrcbU10"> Praha MFF UK </unknown> <unknown tag="mrcbU12"> 80-86732-18-5 </unknown> <unknown tag="mrcbU63"> WDS '03 Proceedings of Contributed Papers 221 225 </unknown> <unknown tag="mrcbU67"> Šafránková J. 340 </unknown> </cas_special> </bibitem>