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<bibitem type="J">   <ARLID>0411404</ARLID> <utime>20240103182325.0</utime><mtime>20060210235959.9</mtime>        <title language="eng" primary="1">Probabilistic neural network playing and learning Tic-Tac-Toe</title>  <specification> <page_count>8 s.</page_count> </specification>   <serial><ARLID>cav_un_epca*0257389</ARLID><ISSN>0167-8655</ISSN><title>Pattern Recognition Letters</title><part_num/><part_title/><volume_id>26</volume_id><volume>12 (2005)</volume><page_num>1866-1873</page_num><publisher><place/><name>Elsevier</name><year/></publisher></serial>   <title language="cze" primary="0">Pravděpodobnostní neuronová síť hrající piškvorky schopná učení</title>    <keyword>neural networks</keyword>   <keyword>distribution mixtures</keyword>   <keyword>playing games</keyword>    <author primary="1"> <ARLID>cav_un_auth*0101091</ARLID> <name1>Grim</name1> <name2>Jiří</name2> <institution>UTIA-B</institution> <full_dept>Department of Pattern Recognition</full_dept>  <fullinstit>Ústav teorie informace a automatizace AV ČR, v. v. i.</fullinstit> </author> <author primary="0"> <ARLID>cav_un_auth*0101197</ARLID> <name1>Somol</name1> <name2>Petr</name2> <institution>UTIA-B</institution> <full_dept>Department of Pattern Recognition</full_dept>  <fullinstit>Ústav teorie informace a automatizace AV ČR, v. v. i.</fullinstit> </author> <author primary="0"> <ARLID>cav_un_auth*0101182</ARLID> <name1>Pudil</name1> <name2>Pavel</name2> <institution>UTIA-B</institution> <full_dept>Department of Pattern Recognition</full_dept>  <fullinstit>Ústav teorie informace a automatizace AV ČR, v. v. i.</fullinstit> </author>     <COSATI>09K</COSATI> <COSATI>12B</COSATI>    <cas_special> <project> <project_id>GA402/02/1271</project_id> <agency>GA ČR</agency> <ARLID>cav_un_auth*0008983</ARLID> </project> <project> <project_id>GA402/03/1310</project_id> <agency>GA ČR</agency> <ARLID>cav_un_auth*0009030</ARLID> </project> <project> <project_id>FP6-507772</project_id> <agency>Comission EU</agency> <country>XE</country> </project> <project> <project_id>1M0572</project_id> <agency>GA MŠk</agency> <ARLID>cav_un_auth*0001814</ARLID> </project> <research> <research_id>CEZ:AV0Z10750506</research_id> </research>  <abstract language="eng" primary="1">A probabilistic neural network is applied as a tool to approximate the statistical evaluation function for a simple version of the game Tic-Tac-Toe. We solve the problem by a sequential estimation of the underlying discrete distribution mixture of product components. The training data is obtained by observing a simple artifical player based on a look-up table. The resulting neural network outperforms the artificial player both in the starting and defending position.</abstract> <abstract language="cze" primary="0">Pravděpodobnostní neuronová síť je použita jako nástroj pro aproximaci statistické evaluační funkce pro hru "piškvorky". Řešení spočívá v odhadu distribuce výhodných stavů ve tvaru distribuční směsi s použitím EM algoritmu. Trénovací datový soubor je získáván záznamem úspěšných tahů ze hry simulované pomocí jednoduchého algoritmu. Výsledná neuronová síť je úspěšnější než umělý algoritmus jak v zahajovací tak i v obranné pozici.</abstract>      <RIV>BB</RIV> <reportyear>2006</reportyear>   <department>RO</department>    <permalink>http://hdl.handle.net/11104/0131486</permalink>    <ID_orig>UTIA-B 20050134</ID_orig>      <arlyear>2005</arlyear>       <unknown tag="mrcbU63"> cav_un_epca*0257389 Pattern Recognition Letters 0167-8655 1872-7344 Roč. 26 č. 12 2005 1866 1873 Elsevier </unknown> </cas_special> </bibitem>