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<bibitem type="C">   <ARLID>0468204</ARLID> <utime>20240103213252.5</utime><mtime>20170103235959.9</mtime>   <SCOPUS>85011097258</SCOPUS> <WOS>000391534900037</WOS>  <DOI>10.1109/DICTA.2016.7797028</DOI>           <title language="eng" primary="1">Decomposition of 3D Binary Objects into Rectangular Blocks</title>  <specification> <page_count>8 s.</page_count> <media_type>P</media_type> </specification>   <serial><ARLID>cav_un_epca*0468203</ARLID><ISBN>978-1-5090-2897-9</ISBN><title>Digital Image Computing: Techniques and Applications (DICTA) 2016</title><part_num/><part_title/><publisher><place>Piscataway</place><name>IEEE</name><year>2016</year></publisher></serial>    <keyword>Algorithm design and analysis</keyword>   <keyword>Particle separators</keyword>   <keyword>Image coding</keyword>    <author primary="1"> <ARLID>cav_un_auth*0282545</ARLID> <name1>Höschl</name1> <name2>Cyril</name2> <full_dept language="cz">Zpracování obrazové informace</full_dept> <full_dept language="eng">Department of Image Processing</full_dept> <department language="cz">ZOI</department> <department language="eng">ZOI</department> <institution>UTIA-B</institution> <full_dept>Department of Image Processing</full_dept> <country>CZ</country> <fullinstit>Ústav teorie informace a automatizace AV ČR, v. v. i.</fullinstit> </author> <author primary="0"> <ARLID>cav_un_auth*0101087</ARLID> <name1>Flusser</name1> <name2>Jan</name2> <full_dept language="cz">Zpracování obrazové informace</full_dept> <full_dept>Department of Image Processing</full_dept> <department language="cz">ZOI</department> <department>ZOI</department> <institution>UTIA-B</institution> <full_dept>Department of Image Processing</full_dept> <fullinstit>Ústav teorie informace a automatizace AV ČR, v. v. i.</fullinstit> </author>   <source> <url>http://library.utia.cas.cz/separaty/2016/ZOI/flusser-0468204.pdf</url> </source>        <cas_special> <project> <ARLID>cav_un_auth*0314467</ARLID> <project_id>GA15-16928S</project_id> <agency>GA ČR</agency> </project>  <abstract language="eng" primary="1">In this paper we propose a novel algorithm for a decomposition of 3D binary shapes to rectangular blocks. The aim is to minimize the number of blocks. Theoretically optimal brute-force algorithm is known to be NP-hard and practically infeasible. We introduce its polynomial sub-optimal approximation, which transforms the decomposition problem onto a graph-theoretical problem. We show by extensive experiments that the proposed method outperforms the the octree decomposition in terms of the number of blocks on statistically significant level. We also discuss potential applications of the method in image processing.</abstract>    <action target="WRD"> <ARLID>cav_un_auth*0340227</ARLID> <name>DICTA 2016 : Digital Image Computing: Techniques and Applications</name> <dates>20161130</dates> <unknown tag="mrcbC20-s">20161202</unknown> <place>Gold Coast</place> <country>AU</country>  </action>  <RIV>JD</RIV>    <reportyear>2017</reportyear>      <num_of_auth>2</num_of_auth>  <presentation_type> PR </presentation_type> <inst_support> RVO:67985556 </inst_support>  <permalink>http://hdl.handle.net/11104/0266053</permalink>  <unknown tag="mrcbC61"> 1 </unknown>  <confidential>S</confidential>  <unknown tag="mrcbC86"> 3+4 Proceedings Paper Computer Science Theory Methods|Engineering Electrical Electronic|Imaging Science Photographic Technology  </unknown>       <arlyear>2016</arlyear>       <unknown tag="mrcbU14"> 85011097258 SCOPUS </unknown> <unknown tag="mrcbU24"> PUBMED </unknown> <unknown tag="mrcbU34"> 000391534900037 WOS </unknown> <unknown tag="mrcbU63"> cav_un_epca*0468203 Digital Image Computing: Techniques and Applications (DICTA) 2016 978-1-5090-2897-9 Piscataway IEEE 2016 </unknown> </cas_special> </bibitem>