bibtype J - Journal Article
ARLID 0040795
utime 20240903204330.4
mtime 20060904235959.9
title (primary) (eng) Fast Synthesis of Dynamic Colour Textures
specification
page_count 2 s.
serial
ARLID cav_un_epca*0290490
ISSN 0926-4981
title ERCIM News
volume 66 (2006)
page_num 53-54
publisher
name European Research Consortium for Informatics and Mathematics
title (cze) Rychlá syntéza dynamických barevných textur
keyword dynamic colour texture
keyword texture synthesis
keyword texture modelling
author (primary)
ARLID cav_un_auth*0101086
name1 Filip
name2 Jiří
institution UTIA-B
full_dept Department of Pattern Recognition
fullinstit Ústav teorie informace a automatizace AV ČR, v. v. i.
author
ARLID cav_un_auth*0101093
name1 Haindl
name2 Michal
institution UTIA-B
full_dept Department of Pattern Recognition
fullinstit Ústav teorie informace a automatizace AV ČR, v. v. i.
author
ARLID cav_un_auth*0216372
name1 Chetverikov
name2 D.
country HU
source
url http://www.ercim.org/publication/Ercim_News/enw66/haindl.html
COSATI 09K
cas_special
project
project_id 507752
country XE
agency EC
ARLID cav_un_auth*0200689
project
project_id IAA2075302
agency GA AV ČR
ARLID cav_un_auth*0001801
project
project_id 1ET400750407
agency GA AV ČR
ARLID cav_un_auth*0001797
project
project_id 1M0572
agency GA MŠk
ARLID cav_un_auth*0001814
research CEZ:AV0Z10750506
abstract (eng) Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represented by means of dynamic textures (DT). DT modelling is a challenging problem which can add new quality into computer graphics applications. We have developed a novel hybrid method for colour DTs modelling. The method is based on eigen-analysis of DT images and subsequent pre-processing and modelling of temporal interpolation eigen-coefficients using a spatial causal auto-regressive model. The proposed method shows good performance for most of the tested DTs, which depends mainly on the properties of the original sequence. Moreover, this method compresses significantly the original data and enables extremely fast synthesis of unlimited artificial sequence, which can be easily performed by means of contemporary graphics hardware.
abstract (cze) Texturální vzhled mnoha reálných materiálů není statický, ale mění se s časem. Jestliže tyto změny jsou prosorově i časově homogenní, pak také materiály lze reprezentovat pomocí dynamických textur (DT). Modelováni DT je obtížný problém, jehož řešení může zvýšit kvalitu aplikací počítačové grafiky.Článek prezentuje novou hybridní metodu modelování barevných dynamických textur.
reportyear 2007
RIV BD
permalink http://hdl.handle.net/11104/0134438
arlyear 2006
mrcbU63 cav_un_epca*0290490 ERCIM News 0926-4981 1564-0094 - č. 66 2006 53 54 European Research Consortium for Informatics and Mathematics