bibtype C - Conference Paper (international conference)
ARLID 0410814
utime 20240103182241.1
mtime 20060210235959.9
ISBN 0-901658-99-5
title (primary) (eng) A simple multispectral multiresolution Markov texture model
publisher
place Glasgow
name HeriotWatt University
pub_time 2002
specification
page_count 4 s.
serial
title Texture 2002. The 2nd International Workshop on Texture Analysis and Synthesis
page_num 63-66
editor
name1 Chantler
name2 M.
keyword multispectral texture synthesis
keyword virtual reality
keyword Markov random fields
author (primary)
ARLID cav_un_auth*0101093
name1 Haindl
name2 Michal
institution UTIA-B
full_dept Department of Pattern Recognition
fullinstit Ústav teorie informace a automatizace AV ČR, v. v. i.
author
ARLID cav_un_auth*0101100
name1 Havlíček
name2 Vojtěch
institution UTIA-B
full_dept Department of Pattern Recognition
fullinstit Ústav teorie informace a automatizace AV ČR, v. v. i.
COSATI 09K
cas_special
project
project_id IST-2001-34744
agency Commission EC
country XE
ARLID cav_un_auth*0200688
project
project_id GA102/00/0030
agency GA ČR
ARLID cav_un_auth*0004016
research CEZ:AV0Z1075907
abstract (eng) A fast algorithm for realistic multispectral texture modelling is introduced. The algorithm starts with spectral and spatial factorization of an input multispectral texture image. Single orthogonal monospectral components are decomposed into a multi-resolution grid and each resolution data are independently modelled by their dedicated Gaussian Markov random field model (GMRF). We estimate an optimal contextual neighbourhood and parameters for each GMRF.
action
ARLID cav_un_auth*0212907
name Texture 2002
place Copenhagen
country DK
dates 01.06.2002
RIV BD
department RO
permalink http://hdl.handle.net/11104/0130901
ID_orig UTIA-B 20020028
arlyear 2002
mrcbU10 2002
mrcbU10 Glasgow HeriotWatt University
mrcbU12 0-901658-99-5
mrcbU63 Texture 2002. The 2nd International Workshop on Texture Analysis and Synthesis 63 66
mrcbU67 Chantler M. 340