Established in 2005 under support of MŠMT ÈR (project 1M0572)

Application Demos

Texture Tiling and Patching With a Novel Path Search Algorithm for Quick and Realistic Texture Synthesis.

Typ:
Application/Electronic document
Area of research:
Multidimensional signal proces
Year:
2005
Anotation:
We present a framework for sampling-based texture synthesis where the learning phase is clearly separated and the synthesis phase is very simple and fast. The approach exploits the potential of tile-based texturing and produces good and realistic results for a wide range of textures. The synthesis phase is realizable directly in graphical hardware. As a part of the framework we also propose a fast and adjustable sub-optimal path search algorithm for finding minimum error boundaries between overlapping images. The algorithm may serve as an efficient alternative of traditional slow path search algorithms like the dynamical programming etc.
 
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